• Nolan Schmidt

How the Gaming Aspect of Personal Computers Benefit the Free Market and the Gamers



Back in September of last year, my good friend, Zachary, and I got together the day before my birthday to work on a project that I was looking forward to: Building a Gaming PC. Before then, I saved up money to by all the parts I needed to build said PC, and as soon as I got the final parts in the mail, we decided to meet up to tackle what we eventually called THE BEAST (due to how powerful the graphics and memory was for this computer). After several hours, we completed building my new computer, and soon, I was sitting down and playing several AAA titles I had on Steam.


Now, you are probably wondering why I decided to buy the separate parts than by an already built computer. The answer is simple: To save money. Pre-Built Gaming PCs actually cost more on the market than to buy the parts separate through deals and sales from different stores and sites, plus I was helping the multiple companies that made each separate part more as they would get how much said parts were in demand for. After all, when time passes by and you want to upgrade a certain part, you can buy the new part and replace the old part to either use it for another simple build or sell it to another PC Gamer that may want that said part for their build.


Now, for PC Gaming in general, this has been around for quite a long time. Despite the earliest computer game, Bertie the Brain, was built in 1950, games for the personal home computer began popping up right after the Video Game Crash of 1983. Despite the return of video game consoles with the release of the Nintendo Entertainment System (or NES for short), personal computers began reaching a major market place in Europe, and several software companies began creating games specifically for the PC. These games included such titles like Wolfenstein 3D, Civilization, Oregon Trail, and Doom.


Now, PC Gaming has one of the biggest (and open) markets. Storefronts like Valve’s Steam, Blizzard Entertainment’s Battle.net, and the Epic Games Store has given PC gamers a wide variety of games made by both big video game production companies and independent developers. Steam is well known among the gaming community for their sales (especially the ones that take place in Summer and Winter) where a full price game can have a major discount.


There are those who do criticize PC Gaming. Most of the critics are console gamers who believe that a computer can’t reach the power of a Xbox, Playstation, or Nintendo console, or believe that just because an exclusive game that is only available on a certain console, it’s not worth playing on. However, as a person that played on gaming consoles most of his life, I prefer amazing graphics, getting games at a good price, and being able to play online multiplayer games without having to pay a subscription fee (which you are required to do if you own the latest Xbox, Playstation, or even the Nintendo Switch).


From my experience in the past months with my Gaming PC as well with all the research I’ve done, I can 100% say that PC Gaming is a pro-free market venture (both on building your own PC to finding the best deals on some amazing games). For anyone who is interested in becoming a PC Gamer (as well as support a very open market), I recommend checking out the website, Logical Increments, to help configure what type of Gaming PC to build.